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Escape Inventory

 Versioning

Semantic Versioning

Escape supports semantic versioning, which are versions that look like this: 0.1, 1.0, 0.0.1, 2.12.135, etc.

We can have an arbitrary amount of dots in our version, but usually we use three parts: the major version, the minor version and the patch version. Each of these parts should tell us something about the software:

  • A major version change suggests major breaking changes in the API.
  • A minor version change suggests small changes or additions to the API.
  • A patch version change suggests small bug fixes and tweaks.

We use the word “suggests”, because changing version numbers is a human process. The same is true in Escape, except for patch versions, which can be automated.

Explicit Versioning

When we’re building a package we define the version in the Escape Plan:

name: example/versioning
version: 1.0

When we release this package this version gets registered and uploaded into the Inventory. Once registered the version cannot be overwritten. In Escape a versioned package is immutable. This is good, because it means that when we deploy a specific version or refer to it anywhere else, we always get the same thing. But it also means that we can only release the above Escape Plan once. If we make a change and want to release a new version than we need to update the version field:

name: example/versioning
version: 1.0.1

This is not the end of the world, but could be awkward when an automated system (e.g. Jenkins, CircleCI, Travis, Gitlab, …) is doing the release, because you would have to remember to update the version field on every push.

Auto Versioning

So explicit versioning is a bit awkward in an automated world, but luckily Escape and the Escape Inventory know about all the previous versions of a package; so it is able to work out the next version. We can enable automatic versioning by ending the version on .@:

name: example/versioning
version: 1.0.@

This tells Escape to use the first available version that has 1.0. as a prefix. Now, every time we do a release we’ll get a new immutable version: 1.0.0, 1.0.1, 1.0.2, …

This makes it a lot easier to integrate into an automated system.

Resolving Dependencies

Resolving dependencies is a balancing act between being up-to-date and secure on one side, and having expected behaviour on the other side. In one extreme you’re always dependening on the latest version of a package, in the other extreme you’re tracking versions explicitly by hand. In Escape we can do both and some things in between.

Dependencies are defined in the Escape Plan, and their version is part of the release id:

name: example/resolving-dependencies
version: 1.0.@
depends:
- my-project/my-dependency-v1.0.0

Setting explicit versions means we always get the same package, and if we ever want to update and get the new changes we have to do that manually.

On the other end of the spectrum we can always depend on the latest package:

name: example/resolving-dependencies
version: 1.0.@
depends:
- my-project/my-dependency-latest

This will pull the latest version every time a build is done. What’s important to note is that Escape only resolves dependency versions at build time, and then persists those versions in the release metadata. This means that at deployment time it’s using the same versions as it did at build time. If it did not do this it could be a big source of hard to debug unintended behaviour.

Finally, we can also use the .@ syntax to resolve the latest version with a particular prefix:

name: example/resolving-dependencies
version: 1.0.@
depends:
- my-project/my-dependency-v1.0.@
- my-project/my-other-dependency-v1.@

The first example will pull the latest patch version in the 1.0 line, whereas the second example pulls the latest in the 1. line.

So which one should you pick? It’s hard to say and heavily dependent on context. Our rule of thumb is to use “latest” during heavy development periods and switch to “auto-patching” (e.g. v1.0.@) when things settle down, although often times we leave it because we want to find out as soon as possible when our dependencies break (we trigger builds for upstream dependencies automatically in our pipeline).